Gameplay

How Morterra plays

You start with nothing on an island full of other players. This is what you'll be doing about it.

Staying alive

Hunger, thirst and fatigue run down while you play. Eat what you hunt, farm or pick, drink from a canteen or a well, and sleep when you get tired.

When you log out, your character stays where you left it, asleep. Anyone who finds it can kill it and take your things, so log out somewhere with walls around you.

Crafting

A few things you can make in your hands. Everything else needs a station, and you can cook on any fire.

Workbench
Tools, shovels and building pieces
Anvil
Metal weapons and armor
Foundry
Bars from ore, and every alloy
Kiln
Glass and clay
Alchemy table
Potions, jewelry and explosives

Skills

You level a skill by doing it. Higher levels gather faster and roll better quality, and your levels stay on your account through every wipe.

Gathering

MiningWoodcuttingFishingFarmingHuntingExcavation

Making

SmithingCarpentryTailoringCookingAlchemy

Fighting

StrengthAgilityArchery

Animals

Taming

Quality

Every item has a quality from 1 to 100. What you gather depends on your level, your tool and how rich the node is. What you make depends on your materials, your level and the station. Legendary gear sparkles, so people will notice it.

  1. Crude1 to 14
  2. Common15 to 39
  3. Fine40 to 59
  4. Superior60 to 79
  5. Exquisite80 to 94
  6. Masterwork95 to 99
  7. Legendary100

Fighting

Swords, axes, maces, spears, knives, bows and crossbows, with armor in every metal. Strength adds up to 15% melee damage, Agility gets you up to 15% more swings, and Archery makes your draw quicker and your aim steadier.

Killing a player with good karma costs you karma. Drop below 50 and you're on the bounty board for anyone who wants the reward.

Getting around

Tame a horse and put a saddle on it so it stays where you leave it. For the water, build a raft, a canoe or a cargo boat with a hold for your loot. You can swim, too.

Fishing

Cast into the sea or a lake and reel in when something bites. There are 16 kinds, from sardines and perch up to swordfish and sharks.

Digging

A shovel digs, raises, flattens, tills and paves the ground itself. Seeds only grow in tilled soil, roads are 20% quicker on foot or horseback, and sand, clay and lime come from patches you dig up near the water and in the foothills.

Friends and guilds

Add friends, start a guild of up to 20 and build on each other's land. Hold V to talk to anyone nearby. Set up a trading stall to sell what you don't need, or pay to put a bounty on someone.

The rest you'll figure out on the island

Play free